Best Vampire the Requiem session ever
Jan. 7th, 2012 12:41 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Okay so for those who don't know (which is probably all of you), I'm in a Vampire the Requiem tabletop game that I play in every Friday night. My character is essentially the female version of Robin, who fights along a vampire version of Batman. Both of our characters were sired by Alfred, who intends on recreating a Batman-esque universe in Chicago.
Basically what my character does is assist Batman and fight crime. Pretty simple stuff (except I'm horrible at dice rolling and fail everything ever). Except for tonight's session.
We left off at a cliffhanger in the last game, where Batman and Robin face off against a Russian mob (led by another player character) who was forcing some poor guy to hand over all his money that he owed them. We were pretty much outnumbered, but hey we gotta do what we gotta do. And that's when shit got crazy. For one, my character's physical traits are decent but that's about it. And in a heavy combat situation decent might as well mean suck. Batman and a bigger dude started brawling and the bigger dude was winning. Meanwhile I had about four other people to take on as Robin.
So I used smoke bombs to give myself an advantage because well, I suck at combat. And it lasted forever for my character and the other player character going back and forth with damage and nothing really happening.
Unfortunately for me, the bigger dude actually knocked Batman in torpor. Another player character showed up to scare off two other people in the mob, but I was still getting my ass handed to me. Not even the smoke from the smoke bombs could really help me out here, so eventually I had to get my ass outta there and I got onto the roof of a building.
And then Batman woke up. In blood frenzy.
He started draining the other player character, and the GM started rolling to see if he'd gain blood addiction and well...pretty much become a villain. There was also the serious problem of breaking the masquerade, because the police were gonna show up at any moment. And well...bad things would happen if the police caught a frenzied Batman draining someone. Right before that happened, he finally calmed down enough to get the heck out of there, and the members of the Russian mob were caught by the police while Batman and Robin escaped.
So yeah, not exactly a graceful way to stop your enemies, but oh lord we were lucky we were still alive by the end of that session. Or that Batman didn't turn evil on us. Talk about a tense session.
Basically what my character does is assist Batman and fight crime. Pretty simple stuff (except I'm horrible at dice rolling and fail everything ever). Except for tonight's session.
We left off at a cliffhanger in the last game, where Batman and Robin face off against a Russian mob (led by another player character) who was forcing some poor guy to hand over all his money that he owed them. We were pretty much outnumbered, but hey we gotta do what we gotta do. And that's when shit got crazy. For one, my character's physical traits are decent but that's about it. And in a heavy combat situation decent might as well mean suck. Batman and a bigger dude started brawling and the bigger dude was winning. Meanwhile I had about four other people to take on as Robin.
So I used smoke bombs to give myself an advantage because well, I suck at combat. And it lasted forever for my character and the other player character going back and forth with damage and nothing really happening.
Unfortunately for me, the bigger dude actually knocked Batman in torpor. Another player character showed up to scare off two other people in the mob, but I was still getting my ass handed to me. Not even the smoke from the smoke bombs could really help me out here, so eventually I had to get my ass outta there and I got onto the roof of a building.
And then Batman woke up. In blood frenzy.
He started draining the other player character, and the GM started rolling to see if he'd gain blood addiction and well...pretty much become a villain. There was also the serious problem of breaking the masquerade, because the police were gonna show up at any moment. And well...bad things would happen if the police caught a frenzied Batman draining someone. Right before that happened, he finally calmed down enough to get the heck out of there, and the members of the Russian mob were caught by the police while Batman and Robin escaped.
So yeah, not exactly a graceful way to stop your enemies, but oh lord we were lucky we were still alive by the end of that session. Or that Batman didn't turn evil on us. Talk about a tense session.